CompuScholar: Unity Game Programming
Isn’t it time your high-school student learned C# programming language, Microsoft's cutting-edge technology? Unity Game Programming is a two-semester self-studying computer programming course written by experienced software engineers who are also homeschool parents. They know how crazy-busy homeschooling can be, so Unity Game Programming's self-study curriculum requires no parental expertise!
The Unity Game Programming course teaches students how to create video games using the popular Unity framework. Students will learn about game engines, sprites, collision detection, user input, animation, sound effects, artificial intelligence, and much more. Along the way, students will develop fundamental C# programming skills including data management, logical expressions and flow control, arrays, loops, functions, object-oriented programming concepts, and algorithms. Students will enjoy hands-on programming exercises in every lesson and will complete many different games throughout the course.
Using industry-standard languages, the engaging, hands-on Unity Game Programming will require no additional software purchases. This edition of the course is entirely web-based, and includes a 12-month subscription to the course.
This course covers fundamental game design and C# coding skills such as:
System Requirements: This course requires a computer with the Windows or Mac operating systems.
Our course material and interactive online system can be accessed from any HTML5-compliant web browser on standard computers, laptops, or tablets with an Internet connection.
In order to complete hands-on projects, students will use a computer with one of the following operating systems:
You will need an Internet connection at least during the initial Unity download and installation process.
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