Q-bitz Solo

Q-bitz Solo

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Our price: $9.95

Ages: 8+

Grades: 3rd+

Availability: Usually Ships in 24 to 48 Hours

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Product Code: 785-QSolo

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Another outstanding component of Timberdoodle's 2019 Second-Grade Curriculum Kit and Non-Religious 2019 Second-Grade Curriculum Kit!
Timberdoodle's Review
Q-bitz Solo
Q-bitz is a magnificent visual agility game that will never lose its fascination. With twenty pattern cards and sixteen cubes, players recreate the patterns as quickly as possible.

Varying Levels of Difficulty
From matching the card shown to having ten seconds to study a card and then remaking the pattern from memory, each variation of these fast-paced rounds requires a different set of visual and cerebral skills.

An Exceptional Thinking Skill Challenge
But Q-bitz does not have to be played as a game. The cards and cubes can also be used as an exceptional thinking skill challenge for children or adults. Brilliant!

Single-Player Version
Q-bitz Solo is the new single-player version of the original Q-bitz and includes twenty pattern cards, a wooden tray, a set of sixteen cubes, and instructions.

Produced by MindWare, an award-winning creator, manufacturer, and around-the-globe distributor of brainy toys for kids of all ages. Recommended for anyone who knows not to swallow the cubes.

Features
Includes:
  • 20 Q-bitz cards
  • Wooden tray
  • 16 cubes
  • Rules
  • Travel-friendly tin box

  • Manufacturer's Information

    Manufacturer: MindWare
    Made In: China
    Players: 1 player

    CHOKING HAZARD - Small parts. Not for children under 3 years.

    Customer Reviews

    Based on 21 reviews
    86%
    (18)
    5%
    (1)
    10%
    (2)
    0%
    (0)
    0%
    (0)
    E
    E.
    Best game!
    J
    J.B.
    Challenging and FUN
    J
    J.D.
    Great!!
    M
    M.Z.
    Megan, A little challenging sounds like the perfect fit! :-) Several years ago, when we were touring the States and vending at homeschool conventions, we found that the parents/kids that struggled with Q-bitz the most were the very ones who would benefit the most from using Q-bitz. When we would talk to the strugglers, we would hear how they have always had trouble with puzzles, too, or construction sets, etc. Maybe don't put it away just yet, how about just taking it a bit slower? Maybe have your daughter copy one card several times a week, only swapping out the card once it has become easy for her. By repeating, and slowly increasing, this will allow your daughter to build her visual perception skills without overwhelming her. --The Timberdoodle Team
    J
    J.E.
    nice little game

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