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Air Toobz Evo plus all six add-ons: extra tubes, the Switch, a 100-foot Mega Run, Whirly and Windy, Toobzters, and Giggle Balls.
$294.65
Quantity:
Air Toobz Evo Complete Bundle
Why pick just one add-on? The Air Toobz Evo Complete Bundle combines the upgraded Air Toobz Evo with its expansion sets and accessories, giving your child everything from simple ball runs to branching routes, 100-foot adventures, spinning surprises, fuzzy passengers, and balls that honk their way through the tubes.
At the center is Evo, an open-ended, air-powered STEM building set with a compact rechargeable fan, adjustable airflow, clear tubes, connectors, and colorful foam balls. Your child builds a route, switches on the fan, and watches the balls zoom, float, climb, and launch—then changes something and tries again. Along the way, he’s experimenting naturally with airflow, gravity, force, cause-and-effect, spatial reasoning, and problem-solving.
Then come the extras. Additional tubes and connectors double his standard building length. Whirly and Windy add spinning and dancing action. Toobzters turn five fuzzy critters into passengers for more imaginative play, while Giggle Balls honk their way through his creations. The Switch redirects balls between different paths, and 100 feet of flexible Mega Run tubing lets an ambitious build head down the hallway, up the stairs, or wherever the engineering plans take it.
The redesigned Evo fan delivers the same powerful adjustable airflow as the original, but with a more compact design and much faster charging—about 50 minutes for a full recharge. Better yet, the entire system is backward-compatible, so original tubes, connectors, balls, and accessories can be used in the new build.
This is the bundle for the child who is unlikely to stop at the first six tubes—or for the family who would rather buy the complete experience once and keep some of the irresistible accessories for later. There’s enough here for younger children to enjoy simple launching and cause-and-effect play while older builders create increasingly elaborate experiments, challenges, and whole-house routes.
One practical heads-up: the Mega Run tubing is recommended for ages 6+ and requires scissors (not included); once cut, that section stays that length. Everything else is ready for your child to start building, experimenting, and finding out just how gloriously elaborate a foam-ball route can become.
Manufacturer: Fat Brain Toys
Age Recommendation: 3+
Grade Recommendation: Preschool+
Faith-Based: No
Consumable: No
Contents: Air Toobz Evo, Whirlwind Accessory Pack, Expansion Pack, Toobzters 5 Pack, Switch, Mega Run Distance Kit, Giggle Balls
CHOKING HAZARD - Small parts. Not for children under 3 years.



