




Got Five!
There are five hidden numbers everyone else can see, but you can't. Ask smart questions, eliminate options, and figure out your hand before anyone else does.
$24.99
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2026 Seventh-Grade Curriculum Kit
Got Five!
Got Five! is a fast-paced number deduction game in which each player tries to identify the five number tiles hidden from his own view. Everyone else can see them, which feels decidedly unfair—until you realize they’re puzzling over their own unseen numbers too.
On each turn, your child reveals a tile and asks a question. Is one of his numbers higher or lower? Where might it fit among the five? Every answer eliminates possibilities, so he must track what he knows before making a guess.
The first few deductions may be straightforward. Then the clues begin to pile up, and your child has to combine new information with everything he has already learned. One faulty assumption can send his reasoning sideways, so careful players stop, check, and adjust.
Because he can see everyone else’s tiles, your child compares the numbers on the table with the numbers that could be facing him. Possibilities get ruled out, patterns emerge, and the five-number sequence gradually takes shape.
The rules stay simple, but the pressure builds. Call too early and he’s out; wait too long and another player may solve his numbers first. Winning takes numerical reasoning, working memory, and just enough nerve to call all five.
How to Use Got Five!
- Set up the tiles so you can see everyone else’s numbers—but not your own.
- Reveal one tile, then ask a question to narrow down another number. Is it higher or lower? Where does it fit among the five?
- Use the answer to eliminate numbers that no longer work, keeping track of every remaining possibility.
- With each turn, compare the new information with what you already know. One answer may help solve more than one tile, so don’t consider each clue by itself.
- Call out all five of your numbers as soon as you’re certain you know them. Be first, and you win—but call them incorrectly, and you lose.
Publisher: Blue Orange Games
Designer: Yoann Levet
Players: 2–4
Playing Time: 15 minutes
Age Recommendation: 8+
UPC: 850076932152
2026 Mensa Select® Award Winner



