












Prime Suspect: At the Campground
Sort clues about tents, gear, and campers until all nine suspects fall into place. 45 cases that get steadily trickier.
$14.99
Quantity:

2026 Sixth-Grade Curriculum Kit
Prime Suspect: At the Campground
Not every mystery happens in a city. Some unfold around a quiet campground.
Prime Suspect: Campground asks your child to sort through clues tied to tents, gear, and campers, placing each piece where it belongs until the full picture comes together. The familiar setting makes it easy to picture what's happening while working through each clue.
Each of the 45 cases gradually becomes more complex. Early puzzles help your child get his footing. Later ones ask him to hold more clues in mind, test assumptions, and rethink placements when something doesn't fit.
He'll try a position, pause, and adjust. Each revision helps him narrow the possibilities until the clues fit together.
Reading the clues aloud adds another layer. Your child listens carefully, works through the information before making a move, and decides what can—or can't—be true.
By the time each case is solved, your child has built the solution through careful observation, deduction, and logical reasoning.
How to Use Prime Suspect: Campground
- Set out the tiles and choose a case.
- Read the first clue aloud, then pause. Give your child time to picture what it means before placing anything.
- Place one tile, then check it against the information given. If it doesn’t hold up, move it and try another possibility.
- Work through the clues one at a time. Each new placement should agree with everything already established.
- Stay nearby, but don’t direct the solution. A quick “Does that still work?” is enough to keep him thinking.
- Let him finish the case, even if it takes several adjustments. That back-and-forth of placing, checking, and revising is where the reasoning develops.
Publisher: Fun Squared Games
Contents: 9 suspect tiles, 45 case cards, compact storage box
Edition: At the Campground
Players: 1–4
Age Recommendation: 8+


- September 24, 2026
ScotFlower
Decided to test out one puzzle in each level to see if it was a good level of difficulty for my son. Unfortunately, the first card in the toughest level seems unsolvable. It eliminates both possible suspects in one of the clues. No one matches the clue. I think the rule being broken is that under or above someone needs to be adjacent. If you assume its not adjacent, the puzzle seemed solvable. I even ran it through AI to see if I missed something and it said there was an error and not solvable. So I do think there is an issue with that one card. However, if one of four puzzles that I tried was not solvable, then how many others have errors? I won't know until we do all of them. I also don't like that the answer key is just the name of the guilty suspect - to truly learn how to work through and solve the problems for yourself, you really need an image of the 3x3 final layout and a step by step explanation how how you reached that. In general, this is a logic game where you determine placement in a 3x3 grid using clues like Scott was next to someone wearing a green shirt. So you are not really solving any crimes here - there is no backstory with each puzzle and no way to eliminate suspects other than their mere placement within the grid. So its just a logical deduction to determine placement game and guilty suspects are the center of the 3x3 grid. So that was kinda a let down. I would have liked to determine who lied about how many fish they caught or how big their fish was or someone who fished without a fishing license or who forgot to pour water on their fire before they went to bed, etc... just some backstory to make it more interesting than just placing cards. Over time, just placing cards can get a bit dull even with a camping theme if the theme is only background and not story.
- May 23, 2026
Monica C.
Love the game, just wish the prime suspect had a crime, for instance: who ate all the marshmallows?


