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Study the clues and land every airplane in the right spot. 60 puzzles in a compact travel case that build logic and planning—one flight at a time.
$19.99
Quantity:

2026 Kindergarten Curriculum Kit
Take Off
Every puzzle asks your child to think like an air-traffic controller: study the clues, test possibilities, and guide each airplane to its exact landing spot. SmartGames Take Off is a compact single-player logic game with enough aviation flair to keep him leaning in.
Inside the travel case are 6 airplane pieces and 30 double-sided challenge cards with 60 puzzles that become steadily more difficult. Early challenges use simple placement clues, helping your child understand how the game works and earn a few quick wins. Later puzzles combine radar paths, color clues, and direction arrows, requiring him to slow down, plan ahead, and reconsider his flight path.
To play, choose a challenge card and study the clues. Each puzzle indicates where certain airplanes belong or which routes they must follow. Your child must place all 6 airplanes so every clue is satisfied at the same time. Because each puzzle has only one solution, random placement will not get him far.
The game and pieces store inside the compact case, making Take Off easy to bring in a backpack, tote, or car-seat pocket. Setup takes little space, and everything stays organized between challenges.
As the puzzles progress, your child strengthens logical reasoning, concentration, spatial awareness, and planning. Early solutions build confidence, while harder challenges teach him to reread clues, try a different approach, and persist until every airplane lands in the right place.




