Person using a laptop at a table with a neutral background.
Person using a laptop on a beige couch with a wooden paneled wall in the background.
Person using a laptop at a wooden desk with a wooden paneled background.
Person using a laptop with a game programming tutorial on the screen.
Person using a laptop with a website open on the screen, sitting at a desk.
Tablet displaying a Unity Game Programming course with a rocket ship game and a person holding a controller.
A computer software screenshot showing a script file with C# programming code open inside a text editor.
Four simple, cute cartoon monsters in green, blue, purple, and yellow stand in a line on a dark blue background.
A 2D top-down racing game interface showing a tiny yellow car on a dirt track filled with rocks, bushes, and barrels.
A 2D space shooter game screenshot featuring a red rocket firing green laser beams at floating asteroids.
A simple 2D pinball or arcade game screen with a light blue background, colorful star bumper targets, and a silver ball.
A video previewing the CompuScholar online Unity Game Course.

CompuScholar Unity Game Programming

Unity Game Programming trains teens to code like real developers—building games with C#, animation, AI, and game physics. It’s serious computer science taught through hands-on projects.

$120


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Ages14+
Grades9th-12th
Availability12-month online access, delivered to your inbox in 1–2 business days.
Digital ProductCompuScholar Unity Game Programming is a digital product and will be delivered to you via email.
Product Code676-580

You'll earn 120 Doodle Dollar points!

Please note: this item is non-refundable.

Included in this Curriculum Kit
2026 Twelfth-Grade Curriculum Kit

2026 Twelfth-Grade Curriculum Kit

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CompuScholar courses assume the student is already familiar with using a keyboard and mouse to select and run programs, navigate application menu systems, and generally interact with their operating system.

Programming students should understand how to store and retrieve files on the hard disk and how to use built-in operating system applications (Windows/File Explorer, Mac OS Finder) to navigate a file system and directory structures. It is helpful to also have some familiarity with text editors and using web browsers to find helpful information on the Internet.

We teach students how to program a computer from the ground up, but they should already know the basics about using one!

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