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This self-paced Java course teaches teens real programming with browser-based tools, no installs, and zero parent prep—while checking every box for a full high school credit.
$225
Quantity:

Online Course

Consumable

In a Curriculum Kit

Nonreligious
Please note: this item is non-refundable.

2026 Eleventh-Grade Curriculum Kit
Java Programming
Java Programming for Teens gives students a structured introduction to one of the world's most widely used programming languages. Designed as a full-year, high school-level course, it teaches the coding concepts, problem-solving skills, and programming practices needed for future computer science studies, including preparation for AP Computer Science A.
Java remains one of the most popular programming languages because of its versatility and widespread use in software development, mobile applications, and enterprise computing. Through step-by-step instruction, your teen will learn core programming concepts while writing, testing, and refining real Java programs.
The fully online course combines readings, instructional videos, coding exercises, projects, quizzes, and assessments in a browser-based environment. Because all coding activities are completed online, there is no software to install or maintain. Students can focus on learning programming concepts instead of troubleshooting technology.
Projects are carefully sequenced to build confidence and competence over time. As your teen progresses through the course, he'll learn not only how to write code, but also how to debug errors, analyze problems, and develop logical solutions. These skills transfer well beyond computer science and often strengthen critical thinking in other academic areas.
Parents will appreciate the built-in support. Coding assignments, quizzes, tests, and assessments are automatically graded, while teacher accounts provide access to answer keys, rubrics, solution guides, and a digital gradebook. Even parents with little programming experience can comfortably oversee the course.
Aligned with the College Board's AP Computer Science A unit sequence, Java Programming for Teens can serve as AP preparation, a graduation-level computer science course, or a strong foundation for future technology studies. By the end of the course, your teen won't just understand how software works—he'll have experience creating it.
How to Use Java Programming for Teens
- Plan on completing approximately one chapter each week. With 37 chapters in total, most students can comfortably finish the course within a school year by doubling up on one week or combining a couple of shorter chapters as needed.
- Encourage your teen to complete all coding exercises, quizzes, and projects as he progresses through the course. The hands-on programming activities are where concepts move from theory to practical skill.
- Take advantage of the browser-based coding environment. Because coding activities run online, students can focus on learning Java rather than installing software or troubleshooting technical issues.
- All required coding projects, quizzes, and assessments are automatically graded, making the course easy to manage even if you have little or no programming experience. Teacher resources, solution guides, and the digital gradebook provide additional support when needed.
- Students preparing for the AP Computer Science A exam may also wish to complete the optional projects. These activities provide additional programming practice and a deeper experience applying Java concepts in more open-ended situations.
- As your teen progresses through the course, encourage him to view mistakes and debugging as part of the learning process. Some of the most valuable programming skills are developed while identifying problems, testing solutions, and refining code.
By the end of the course, your teen will have built a solid foundation in Java programming while developing logical thinking, persistence, and problem-solving skills that extend far beyond computer science.
In the 2026 kits this course earns high school credit:
1 credit of Computer Science
STEM · 11th grade · Classic and Non-Religious kits
Publisher: CompuScholar, Inc
Age Recommendation: 14+
Grade Recommendation: 9th+
Faith-Based: No
Subscription Info: 12-month access
System Requirements: Computer or tablet with internet accesss
Format: Digital
Copyright: 2021
The Art Kit
”Is your teen looking for a 2-semester coding course (for AP purposes or to meet state requirements for graduation)? This Java programming course is a fantastic option as it meets standards for the AP Computer Science A exam and typical introductory Computer Science I or Computer Programming I courses.” Read the Review
Mama Smiles
”The course is well organized, with video and text lessons followed by quizzes. A table of contents allows you to jump around or review topics if needed.” Read the Review
Thrift Schooling
”I am impressed with the simplicity of the format of this course and the quality of the content provided.” Read the Review
Inside Our Normal
”My student was interested in learning Java over other programming languages because she enjoys Minecraft, and Java is the programming language used to create the game and add on modifications or mods. She plans to write her own mod for the game when she completes the class.” Read the Review
Cummins Life
”I really appreciate that all lesson quizzes, chapter tests, and hands-on coding projects are all auto-graded in this course. Everything is completed online in a web browser.” Read the Review
Find answers to the most frequently asked questions about this product below:
When you purchase an online course, you will receive one or more emails with access instructions. These emails will contain self-registration coupon codes for both student and teacher. You will use these codes to create your own accounts. Those codes are one-time-use only, and afterwards you will use your chosen username and password to log into the system.
Your email instructions will contain your login URL; we recommend you bookmark that login URL in your web browser for easy access.
To create your teacher account, visit the self-registration page link that came with your instructions. Enter the teacher code and other profile details to create your account. To create the student account, repeat the process with the student code and student profile details. When creating a NEW account, please be sure that you have logged out of any previous account. If you would like to attach a new course to an EXISTING account (e.g. student signs up for a second course), then please log in with that account first, before visiting the self-registration page. For a complete registration walk-through, please see our enrollment tutorial videos:
https://learning.compuscholar.com/enrol/cs_self/viewTutorial.php
Students can simply begin the course with Chapter 1, Lesson 1 and follow the lesson instructions and activities. You will be guided through the installation of any required 3rd party software at the appropriate time. Students can click on the "Tutorial" link from the Student Menu for a series of videos demonstrating common system features.
Teacher accounts have access to all course material, plus lesson teacher's guides, solution guides, and fully coded activity solutions. Our online system will auto-grade all quizzes and tests, but parents or teachers are responsible for grading the hands-on activities. Please click on the "Professional Development" link from the Teacher's Menu for video tutorials on grading and other common administrative functions.
Each family will get a student account and a teacher account (for the parent). The teacher's account, controlled by the parent, has access to all student material, teacher's guides, answer keys, the electronic grade book to review student grades, a reporting dashboard, etc. Parents have complete visibility into what their students have done and when. Parents also have ultimate control over the grades and can override any auto-assigned grade for any reason.
While our system will auto-grade quizzes and tests, grading of the student's hands-on projects is the responsibility of the parent or teacher. CompuScholar provides rubrics to assist parents with the grading process. For detailed instructions, please log in with your teacher's account, click into your course, and then clck on the "Teacher Tutorial" link within your Teacher's Menu. From there, click on "Common Administrative Features" and then review the "Grading Projects" walk-through video for homeschool / individual students.
While the course is auto-graded, teachers have complete control over the grades and can override the results of any automated test case, enter their own numeric grade for projects, etc.
CompuScholar courses assume the student is already familiar with using a keyboard and mouse to select and run programs, navigate application menu systems, and generally interact with their operating system.
Programming students should understand how to store and retrieve files on the hard disk and how to use built-in operating system applications (Windows/File Explorer, Mac OS Finder) to navigate a file system and directory structures. It is helpful to also have some familiarity with text editors and using web browsers to find helpful information on the Internet.
We teach students how to program a computer from the ground up, but they should already know the basics about using one!
CompuScholar Java Programming is designed to be a two-semester course and should be awarded 1 credit. Students should generally plan to work 3-5 hours per week in order to finish a course on the timeline specified by the syllabus. Individual students may choose to move faster or slower for a variety of reasons.
Java Programming counts as 1 credit of Computer Science on a high school transcript. To turn its grade into a GPA, use our free homeschool GPA calculator: it works out each letter grade from your student's scores, figures the GPA by year and for all of high school, and prints a grade record for the transcript.


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